Joan of arc tutorial

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For the end of the fingers, those are placed so the ends for a circle's arcĮrase the faces in red, as this where the fingers will be welded with the hand. Repeat the operation 4 times, adjust the orientation, size etc. Once index finger is completed, duplicate it by selecting its faces and with a shif+move make an Element copy. It should be noted that the fingers are not parallel but radiate from a starting point located towards the wrist. You can apply Meshsmooth to have an idea of the final result and continue to adjust LPM cage. Then with Cut Edge, insert a division around the center if the fnger as shown above The index is extruded as above, Take care to place segements in the areas of deformation for when the skeleton is assigned. Throughout this tutorial, it is usefull to continually observe your own hand.

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This stage it is necessary to give it a more anatomical form, without building in too much of the details. You now have the basic form to begin the palm and the back of the glove. Move the vertecies up from the base then make 2 extrusions of bottom faces. Then with Cut and Turn Edges complete the division as opposite. Move downwards the vertecies of the triangular faces. The starting object is a cubic primitive which one extrudes 3 times with dimensions to obtain 4 vertical divisions.Ĭhamfer the edges at the top to prepare the separation of the fingers. To modelling of a glove amounts to modelling a hand with some simplifications.